When we originally brainstormed toy ideas the main concepts that stuck out to us were programming and mazes. We all played with the Marble Run as a kid and enjoyed the idea of creating something but we realized that children nowadays take creating something to a whole new level. Children can build and customize entire worlds in Minecraft so we wanted to make a game that would be able to compete on the same level as Minecraft and other technologically advanced games. This led us to more advanced games such as the classic wooden labyrinth which was less innovative than marble run but involved thought before action.
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